LwWDG v1.0.0 documentation
Welcome to the documentation for version v1.0.0.
LwWDG is lightweight watchdog library, primarily targeting operating systems, to watch multiple threads and reset system if one of them fails.
Download library Getting started Open Github Donate
Features
Written in ANSI C99
Easy to use - very little platform dependency
Written for operating systems in mind
Requirements
C compiler
Few kB of non-volatile memory
Contribute
Fresh contributions are always welcome. Simple instructions to proceed:
Fork Github repository
Respect C style & coding rules used by the library
Create a pull request to
develop
branch with new features or bug fixes
Alternatively you may:
Report a bug
Ask for a feature request
License
MIT License
Copyright (c) 2023 Tilen MAJERLE
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Table of contents
Getting started
Getting started may be the most challenging part of every new library. This guide is describing how to start with the library quickly and effectively
Download library
Library is primarily hosted on Github.
You can get it by:
Downloading latest release from releases area on Github
Cloning
main
branch for latest stable versionCloning
develop
branch for latest development
Download from releases
All releases are available on Github releases area.
Clone from Github
First-time clone
This is used when you do not have yet local copy on your machine.
Make sure
git
is installed.Open console and navigate to path in the system to clone repository to. Use command
cd your_path
Clone repository with one of available options below
Run
git clone --recurse-submodules https://github.com/MaJerle/lwwdg
command to clone entire repository, including submodulesRun
git clone --recurse-submodules --branch develop https://github.com/MaJerle/lwwdg
to clone development branch, including submodulesRun
git clone --recurse-submodules --branch main https://github.com/MaJerle/lwwdg
to clone latest stable branch, including submodules
Navigate to
examples
directory and run favourite example
Update cloned to latest version
Open console and navigate to path in the system where your repository is located. Use command
cd your_path
Run
git pull origin main
command to get latest changes onmain
branchRun
git pull origin develop
command to get latest changes ondevelop
branchRun
git submodule update --init --remote
to update submodules to latest version
Note
This is preferred option to use when you want to evaluate library and run prepared examples. Repository consists of multiple submodules which can be automatically downloaded when cloning and pulling changes from root repository.
Add library to project
At this point it is assumed that you have successfully download library, either cloned it or from releases page. Next step is to add the library to the project, by means of source files to compiler inputs and header files in search path
Copy
lwwdg
folder to your project, it contains library filesAdd
lwwdg/src/include
folder to include path of your toolchain. This is where C/C++ compiler can find the files during compilation process. Usually using-I
flagAdd source files from
lwwdg/src/
folder to toolchain build. These files are built by C/C++ compiler. CMake configuration comes with the library, allows users to include library in the project as subdirectory and library.Copy
lwwdg/src/include/lwwdg/lwwdg_opts_template.h
to project folder and rename it tolwwdg_opts.h
Build the project
Configuration file
Configuration file is used to overwrite default settings defined for the essential use case.
Library comes with template config file, which can be modified according to needs.
and it should be copied (or simply renamed in-place) and named lwwdg_opts.h
Note
Default configuration template file location: lwwdg/src/include/lwwdg/lwwdg_opts_template.h
.
File must be renamed to lwwdg_opts.h
first and then copied to the project directory where compiler
include paths have access to it by using #include "lwwdg_opts.h"
.
List of configuration options are available in the Configuration section. If any option is about to be modified, it should be done in configuration file
1/**
2 * \file lwwdg_opts_template.h
3 * \brief LwWDG configuration file
4 */
5
6/*
7 * Copyright (c) 2023 Tilen MAJERLE
8 *
9 * Permission is hereby granted, free of charge, to any person
10 * obtaining a copy of this software and associated documentation
11 * files (the "Software"), to deal in the Software without restriction,
12 * including without limitation the rights to use, copy, modify, merge,
13 * publish, distribute, sublicense, and/or sell copies of the Software,
14 * and to permit persons to whom the Software is furnished to do so,
15 * subject to the following conditions:
16 *
17 * The above copyright notice and this permission notice shall be
18 * included in all copies or substantial portions of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
22 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE
23 * AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
24 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
25 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
26 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 *
29 * This file is part of LWWDG - Lightweight watchdog for RTOS in embedded systems.
30 *
31 * Author: Tilen MAJERLE <tilen@majerle.eu>
32 * Version: v1.0.0
33 */
34#ifndef LWWDG_OPTS_HDR_H
35#define LWWDG_OPTS_HDR_H
36
37/* Rename this file to "lwwdg_opts.h" for your application */
38
39/*
40 * Open "include/lwwdg/lwwdg_opt.h" and
41 * copy & replace here settings you want to change values
42 */
43
44#endif /* LWWDG_OPTS_HDR_H */
Note
If you prefer to avoid using configuration file, application must define
a global symbol LWWDG_IGNORE_USER_OPTS
, visible across entire application.
This can be achieved with -D
compiler option.
User manual
LwWDG library is very simple and easy to use. LwWDG was designed to implement software watchdog functionality, primarily used in the operating systems.
Each task in the system defines its very own Watchdog structure, and is responsible to periodically call reload function,
while one of the tasks, (it can be) called master
task checks the processing function,
and reloads hardware watchdog, if everything is fine.
When one of the software watchdogs isn’t reloaded within maximum timeout window, main task is not supposed to reload hardware timer anymore. As a consequence, hardware watchdog will reset the system.
Note
This library is designed for operating system, where operations are splitted in the tasks. To ensure stable operation, each task should have a monitoring system.
Since microcontrollers typical utilize single independent watchdog, such solution must be implemented as a combination of hardware and software components.
Platform migration
Library requires atomicity in the processing function, and a milliseconds time source. These should be implemented as macros in the configuration file. Checkout the configuration window or follow to example mentioned below.
Example
A simple example to illustrate functionality.
1#include "lwwdg/lwwdg.h"
2#include "windows.h"
3#include <stdio.h>
4#include <stdlib.h>
5
6HANDLE lwwdg_mutex; /* Mutex to simulate interrupt lock */
7static LARGE_INTEGER freq, sys_start_time; /* Milliseconds time variable */
8
9/**
10 * \brief Get current tick in ms from start of program
11 * \return uint32_t: Tick in ms
12 */
13uint32_t
14sys_get_tick(void) {
15 LONGLONG ret;
16 LARGE_INTEGER now;
17
18 QueryPerformanceFrequency(&freq);
19 QueryPerformanceCounter(&now);
20 ret = now.QuadPart - sys_start_time.QuadPart;
21 return (uint32_t)((ret * 1000) / freq.QuadPart);
22}
23
24/* Task 1 */
25static void
26task1(void* arg) {
27 static lwwdg_wdg_t wdg;
28 (void)arg;
29
30 printf("%8u: Task 1 started...\r\n", (unsigned)sys_get_tick());
31 lwwdg_add(&wdg, 3000);
32 lwwdg_set_name(&wdg, "task_1_wdg");
33 while (1) {
34 /* Periodic reloads... */
35 lwwdg_reload(&wdg);
36 }
37}
38
39/* Task 1 */
40static void
41task2(void* arg) {
42 static lwwdg_wdg_t wdg;
43 (void)arg;
44
45 printf("%8u: Task 2 started...\r\n", (unsigned)sys_get_tick());
46 lwwdg_add(&wdg, 5000);
47 lwwdg_set_name(&wdg, "task_2_wdg");
48 while (1) {
49 /* No reload in this task -> consider it failed to run properly */
50 Sleep(1000);
51 }
52}
53
54/**
55 * \brief Example main function
56 */
57void
58example_win32(void) {
59 DWORD id;
60
61 QueryPerformanceFrequency(&freq);
62 QueryPerformanceCounter(&sys_start_time);
63
64 /* Create lock for lwwdg */
65 lwwdg_mutex = CreateMutex(NULL, 0, NULL);
66 lwwdg_init(); /* Init library */
67
68 /* Start other tasks */
69 CreateThread(0, 0, (LPTHREAD_START_ROUTINE)task1, NULL, 0, &id);
70 CreateThread(0, 0, (LPTHREAD_START_ROUTINE)task2, NULL, 0, &id);
71
72 /* Main task... */
73 while (1) {
74 /* Check if all tasks are OK */
75 if (lwwdg_process()) {
76 printf("%8u: Refreshing hardware watchdog...\r\n", (unsigned)sys_get_tick());
77 /* TODO: This is where you should reload hardware watchdog */
78 } else {
79 printf("%8u: At least one task is out of window -> HW watchdog should not be reloaded anymore\r\n",
80 (unsigned)sys_get_tick());
81 break;
82 }
83 Sleep(500); /* Make some sleep to offload messages in the WIN32 example */
84 }
85 printf("Example completed - a hardware should reset the system now...\r\n");
86}
A corresponding options file, tested for WIN32.
1/**
2 * \file lwwdg_opts_template.h
3 * \brief LwWDG configuration file
4 */
5
6/*
7 * Copyright (c) 2023 Tilen MAJERLE
8 *
9 * Permission is hereby granted, free of charge, to any person
10 * obtaining a copy of this software and associated documentation
11 * files (the "Software"), to deal in the Software without restriction,
12 * including without limitation the rights to use, copy, modify, merge,
13 * publish, distribute, sublicense, and/or sell copies of the Software,
14 * and to permit persons to whom the Software is furnished to do so,
15 * subject to the following conditions:
16 *
17 * The above copyright notice and this permission notice shall be
18 * included in all copies or substantial portions of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
22 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE
23 * AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
24 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
25 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
26 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 *
29 * This file is part of LWWDG - Lightweight watchdog for RTOS in embedded systems.
30 *
31 * Author: Tilen MAJERLE <tilen@majerle.eu>
32 * Version: v1.0.0
33 */
34#ifndef LWWDG_HDR_OPTS_H
35#define LWWDG_HDR_OPTS_H
36
37#include <stdio.h>
38
39/* Win32 port */
40#include "windows.h"
41extern uint32_t sys_get_tick(void); /* Milliseconds tick is available externally */
42extern HANDLE lwwdg_mutex; /* Mutex is defined and initialized externally */
43
44#define LWWDG_CRITICAL_SECTION_DEFINE /* Nothing to do here... */
45#define LWWDG_CRITICAL_SECTION_LOCK() \
46 do { \
47 WaitForSingleObject(lwwdg_mutex, INFINITE); \
48 } while (0)
49#define LWWDG_CRITICAL_SECTION_UNLOCK() ReleaseMutex(lwwdg_mutex)
50#define LWWDG_GET_TIME() sys_get_tick()
51
52#define LWWDG_CFG_ENABLE_WDG_NAME 1
53#define LWWDG_CFG_WDG_NAME_ERR_DEBUG(_wdg_) printf("Watchdog %s failed to reload in time!\r\n", (_wdg_))
54
55#endif /* LWWDG_HDR_OPTS_H */
API reference
List of all the modules:
LwWDG
- group LWWDG
Lightweight watchdog for RTOS in embedded systems.
Functions
-
uint8_t lwwdg_init(void)
Initialize watchdog module.
- Returns
1
on success,0
otherwise
-
uint8_t lwwdg_add(lwwdg_wdg_t *wdg, uint32_t timeout)
Add new watchdog timer instance to internal linked list.
- Parameters
wdg – Watchdog handle. Must not be local variable
timeout – Max allowed timeout in milliseconds
- Returns
1
on success,0
otherwise
-
uint8_t lwwdg_remove(lwwdg_wdg_t *wdg)
Remove watchdog from the list.
This function is typically used if a task is killed by the scheduler. A user must manually call the function and can later clean wdg memory
- Parameters
wdg – Watchdog handle to remove from list
- Returns
1
if removed,0
otherwise
-
uint8_t lwwdg_reload(lwwdg_wdg_t *wdg)
Reload thread watchdog.
Note
Reload will not be successful, if there was a timeout before. This will ensure that main thread won’t reload hardware watchdog, resulting system to reset
- Parameters
wdg – Watchdog handle to reload
- Returns
1
on success,0
otherwise
-
uint8_t lwwdg_process(void)
Process and check system timers.
Function will check all timers and will return OK, if all timers are within max timeout state
- Returns
1
if hardware watchdog can be reset,0
if at least one timer hasn’t been reloaded within maximum timeout
-
void lwwdg_set_name(lwwdg_wdg_t *wdg, const char *name)
Set the watchdog name for debug reasons.
Note
Available only when LWWDG_CFG_ENABLE_WDG_NAME is enabled
- Parameters
wdg – Watchdog instance
name – Pointer to the constant string for the name. String is not copied, rather only pointer is set
-
struct lwwdg_wdg_t
- #include <lwwdg.h>
Watchdog structure.
-
uint8_t lwwdg_init(void)
Configuration
This is the default configuration of the middleware.
When any of the settings shall be modified, it shall be done in dedicated application config lwwdg_opts.h
file.
Note
Check Getting started to create configuration file.
- group LWWDG_OPT
Default configuration setup.
Defines
-
LWWDG_CFG_ENABLE_WDG_NAME
Enables or disables field in wdg structure to contain watchdog name.
This can be useful for debugging purposes
-
LWWDG_CFG_WDG_NAME_ERR_DEBUG(_wdg_name_)
Macro called if LWWDG_CFG_ENABLE_WDG_NAME is enabled and if watchdog error occurs.
It can be overwritten by the application to print watchdog name.
- Parameters
<em>wdg_name</em> – [in] Watchdog name as defined by lwwdg_set_name function
-
LWWDG_GET_TIME()
Get system time in milliseconds.
It is required to keep reload time
-
LWWDG_CRITICAL_SECTION_DEFINE
Define the critical section.
Used at the beinning of the function, to define potential local variable to keep status of critical section (if already locked)
Note
Default implementation is for Cortex-M
-
LWWDG_CRITICAL_SECTION_LOCK()
Lock the critical section.
Critical section should prevent other tasks or interrupt, to access to the same core.
Easiest is to simply disable the interrupt, since task is normally pretty quick.
Note
Default implementation is for Cortex-M
-
LWWDG_CRITICAL_SECTION_UNLOCK()
Unlock the critical section.
Note
Default implementation is for Cortex-M
-
LWWDG_CFG_ENABLE_WDG_NAME
Changelog
# Changelog
## Develop
## v1.0.0
- Added option to remove wdg from the list
- Added option to set watchdog name and print its name on error
## v0.0.1
- First version