Getting started

Getting started may be the most challenging part of every new library. This guide is describing how to start with the library quickly and effectively

Download library

Library is primarly hosted on Github.

You can get it by:

  • Downloading latest release from releases area on Github

  • Cloning main branch for latest stable version

  • Cloning develop branch for latest development

Download from releases

All releases are available on Github releases area.

Clone from Github

First-time clone

This is used when you do not have yet local copy on your machine.

  • Make sure git is installed.

  • Open console and navigate to path in the system to clone repository to. Use command cd your_path

  • Clone repository with one of available options below

    • Run git clone --recurse-submodules https://github.com/MaJerle/lwrb command to clone entire repository, including submodules

    • Run git clone --recurse-submodules --branch develop https://github.com/MaJerle/lwrb to clone development branch, including submodules

    • Run git clone --recurse-submodules --branch main https://github.com/MaJerle/lwrb to clone latest stable branch, including submodules

  • Navigate to examples directory and run favourite example

Update cloned to latest version

  • Open console and navigate to path in the system where your repository is located. Use command cd your_path

  • Run git pull origin main command to get latest changes on main branch

  • Run git pull origin develop command to get latest changes on develop branch

  • Run git submodule update --init --remote to update submodules to latest version

Note

This is preferred option to use when you want to evaluate library and run prepared examples. Repository consists of multiple submodules which can be automatically downloaded when cloning and pulling changes from root repository.

Add library to project

At this point it is assumed that you have successfully download library, either cloned it or from releases page. Next step is to add the library to the project, by means of source files to compiler inputs and header files in search path.

CMake is the main supported build system. Package comes with the CMakeLists.txt and library.cmake files, both located in the lwrb directory:

  • CMakeLists.txt: Is a wrapper and only includes library.cmake file. It is used if target application uses add_subdirectory and then uses target_link_libraries to include the library in the project

  • library.cmake: It is a fully configured set of variables. User must use include(path/to/library.cmake) to include the library and must manually add files/includes to the final target

Tip

Open library.cmake file and manually analyze all the possible variables you can set for full functionality.

If you do not use the CMake, you can do the following:

  • Copy lwrb folder to your project, it contains library files

  • Add lwrb/src/include folder to include path of your toolchain. This is where C/C++ compiler can find the files during compilation process. Usually using -I flag

  • Add source files from lwrb/src/ folder to toolchain build. These files are built by C/C++ compiler. CMake configuration comes with the library, allows users to include library in the project as subdirectory and library.y

  • Build the project

Minimal example code

To verify proper library setup, minimal example has been prepared. Run it in your main application file to verify its proper execution

Absolute minimum example
 1#include "lwrb/lwrb.h"
 2
 3/* Declare rb instance & raw data */
 4lwrb_t buff;
 5uint8_t buff_data[8];
 6
 7/* Application variables */
 8uint8_t data[2];     /* Application working data */
 9
10/* Application code ... */
11lwrb_init(&buff, buff_data, sizeof(buff_data)); /* Initialize buffer */
12
13/* Write 4 bytes of data */
14lwrb_write(&buff, "0123", 4);
15
16/* Print number of bytes in buffer */
17printf("Bytes in buffer: %d\r\n", (int)lwrb_get_full(&buff));
18
19/* Will print "4" */